Description
Trained on just in-game sound effect haha
Comments
how long was the dataset in total cause you got a case of "abnormal sounding human" shitpost
well considering the skeleton doesn't actually speak it's just bone sounds.
look at my nails model
that aint a voice but it's not speaking (kinda)
there was about 8 files all one second so i can see why its so broken all my other minecraft models turned out really well
im processing drowned right now it's gonna sound alot like the zombie model. just less rough
try these truncating if not already - looping the same sound up to around ~2 minutes of data
ill re-do the model later ill put all the sound effects together (8 seconds) and loop it until its 2 minutes. then it will sound more like a bone clanking voice?
yeah
in theory having more data would train it to match the original sound
here's examples of the sound effects
so i say just yoink all these in audacity and loop it till around 2 minutes
then optionally truncate it so that that *tiny* pause at the end doesnt occur
so that the model doesn't train on silence
not truncated enough
dw though i got you
thats what it should sound more like
or just use that idm just credit me
sounds like a beat 😭
the more you listen to it
skeleton beating trap beat prod. vinnystop
anyways im currently almost done cooking a v3 nails model
This is endermen
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Samples
1. Singing
Male
English
2. Singing
Female
English
3. Singing (Dry)
Female
English
4. Singing (High)
Female
English
5. Singing 2
Male
English
6. Singing (Dry)
Male
English
7. Singing (Dry, High)
Male
English
Pitch
Weekly Metrics
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